東京大学東洋文化研究所

班研究

I - 1 「端島プロジェクト:軍艦島で失われたもの / The Hashima Project: Lost on Battleship Island 」

  • 主任:Christopher Gerteis

  • 概要:

    In partnership with Epic Games and MetaQuest (formerly Facebook), this is a three-year project developing Virtual Reality tools to enhance preservation efforts commemorating Japan’s industrial heritage. Our research team are using the Epic Games Unreal Engine to build a virtual mini world that that allows tourists, students, and the curious to directly experience the complex tapestry of human endeavor as played-out in a small Japanese coal mining community.
    We are applying our expertise to preserve the unique history and material culture of the island of Hashima, known colloquially as Battleship Island, while also bearing witness to the darker aspects of industrialization. We are developing a Virtual Reality (VR) Learning Environment that focuses on the relationship between technology, environment, work, and society on the 480 x 160-meter Hashima. The island evolved from a baren rock to a thriving community.
    The Hashima Project deploys VR technology to examine the intersection of distinct actors, social groups, and historical memories. Too often the commemoration of modern relics like Hashima creates a hybrid of superimposed memories imperiled by their entanglement with the co-production of imperialism, colonialism, and industrialization. Hashima embodies the complex relations between Japan and its neighbors within the unique material and symbolic spaces of rapid industrialization. Our primary aim is to understand how new technologies can be applied to understand the complex histories and contested present of industrial heritage.

    Christopher Gerteis    研究および執筆チーム
    Bill Mihalopoulos     研究および執筆チーム
    中 村 享 一      研究および執筆チーム
    Luke Nelson       VR開発チーム
    Jakob MacDonald     VR開発チーム
    Adam Kay        VR開発チーム

    https://www.thehashimaproject.org/

研究内容・成果報告